Design Sprint Intensive

From fuzzy problem to
validated answer — in days.

The Design Sprint is a proven five-day process for solving critical product questions through rapid prototyping and real customer feedback. No long cycles. No endless debate. Just clear answers, fast.

What Is a Design Sprint?

A week's worth of work. A month's worth of clarity.

Developed by GV (Google Ventures) and refined across hundreds of product teams, the Design Sprint compresses what normally takes months — alignment, ideation, prototyping, testing — into a single structured week.

Instead of launching something and hoping for the best, you build a realistic prototype on Thursday, put it in front of real users on Friday, and walk away with actual evidence to guide your next move.

Companies like Slack, Blue Bottle Coffee, and Foundation Medicine have used Design Sprints to cut through ambiguity, pressure-test ideas, and avoid expensive mistakes before committing to a full build.

5 Structured days
1 Real prototype
5 Actual user interviews
0 Months of guessing

The Process

Five days. Five distinct phases.

Each day of a Design Sprint has a clear purpose, a defined set of activities, and a concrete output. Here's what the week looks like.

Monday

Understand & Define

Map the problem space, align on a long-term goal, and identify the specific challenge the sprint will tackle.

  • Set a long-term goal
  • Map the challenge end-to-end
  • Interview internal experts
  • Pick a sprint target
Tuesday

Ideate

Each team member independently sketches solutions — diverging before converging to avoid groupthink and surface the best ideas.

  • Review inspiring analogies
  • Individual sketching exercises
  • 4-step sketch process
  • Recruit users for Friday testing
Wednesday

Decide

Critique sketches, choose the most promising solutions, and turn the winner into a step-by-step storyboard for the prototype.

  • Silent critique of all sketches
  • Heat map voting
  • Rumble or all-in-one decision
  • Build a prototype storyboard
Thursday

Prototype

Build a realistic but surface-level prototype — just realistic enough that users can interact with it and give you meaningful feedback.

  • "Fake it" mindset: real enough to test
  • Divide and conquer roles
  • Stitch components together
  • Finalize testing script
Friday

Test

Five real users interact with your prototype while the team observes. By 5pm, you'll know whether your idea works — and why.

  • One-on-one user interviews
  • Team observes & notes patterns
  • Structured debrief
  • Clear next-step decision

Why It Works

Built to shortcut the usual traps.

Most teams get stuck in one of three places: too much debate, too little customer input, or too much time spent building before validating. The Design Sprint is engineered to break all three patterns.

🕑

Time-boxed decisions

Structured daily activities replace open-ended meetings. When the day ends, you move forward — not backward into the same debate.

👤

Real users, not assumptions

By Friday you have actual data from real people — not a survey, not an internal opinion poll. Evidence that tells you what to build next.

✏️

Independent ideation

Every team member sketches alone before the group converges. This surfaces ideas that would never survive a traditional brainstorm.

🔍

Test before you invest

A realistic prototype — built in a day — lets you validate your riskiest assumptions before committing engineering time to a full build.

What You'll Walk Away With

Concrete outputs. Not just energy.

By the end of the sprint, your team will have more than good vibes and a whiteboard full of sticky notes.

A shared problem definition

Alignment on what you're solving, who you're solving it for, and what success looks like — across the whole team.

A tested prototype

A realistic, clickable artifact that users have already interacted with — not a wireframe gathering dust in Figma.

Real user feedback

Five structured interviews with people outside your building — and a clear pattern of what worked, what didn't, and why.

A clear next step

Whether it's a full build, a pivot, or another sprint — you'll leave with a decision grounded in evidence, not opinion.

Who It's For

This is a team sport.

Design Sprints work best with a small cross-functional group — typically 5–7 people. You need the right mix of perspective, decision-making authority, and craft in the room.

Product Manager or Owner

Owns the problem definition and has the authority to make real decisions during the sprint — not just report back to someone else.

Designer

Leads prototype construction on Thursday and brings a user-centered perspective to the ideation and critique phases.

Engineer or Technical Lead

Reality-checks feasibility during ideation and helps ensure the prototype is believable and testable within the sprint timeframe.

Subject-Matter Expert

Domain specialists — in customer success, sales, or a specific functional area — who can contribute critical context on Monday.

Decision Maker

A founder, VP, or senior leader who can commit to acting on what the team learns — and who's present for Monday's goal-setting.

Workshop Details

What to expect from a Phase Won sprint.

Sprint Format

  • Duration 3–5 days (full-day sessions)
  • Team Size 5–7 participants
  • Delivery On-site, facilitated in person
  • Facilitator Corissa Bowman, Phase Won
  • Best For Cross-functional product teams

What's Included

  • Pre-Sprint Goal-setting call & participant prep
  • Facilitation Full five-day facilitation & materials
  • User Recruiting Coordination support for Friday interviews
  • Debrief Post-sprint synthesis session
  • Follow-Up Written summary with key findings

Ready to run a sprint?

Every sprint starts with a conversation about your team's challenge. Let's talk about whether this is the right format for where you are right now — and what a sprint could realistically help you learn.

Start the Conversation → See All Workshops

The Design Sprint methodology was developed by Jake Knapp, John Zeratsky, and Braden Kowitz at GV (Google Ventures) and is documented in the book Sprint. Phase Won facilitates sprints using this proven framework.

Stop debating. Start learning.

A Design Sprint puts real answers in your team's hands in five days. Let's talk about your challenge.

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